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Re: RJJ TEXTURES NO LONGER AVAILABLE?
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The domainname is soon off the registration...
---
Relevant dates:
Registered on: 04-Sep-2000
Expiry date: 04-Sep-2019
Last updated: 04-Aug-2019

Posted on: 8/25 8:42
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Johan Andersson the Impulsive Imagineer
IFW 2.19..................
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Re: RJJ TEXTURES NO LONGER AVAILABLE?
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One has to asssum thet RJJ no longer want to run that site maybe?

Posted on: 8/25 8:37
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Johan Andersson the Impulsive Imagineer
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Imagine3d will be down for a few days
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Reason is that I will bemoving it to a new platform.
the pressure on it isn't to hard so I assume it won't matter to much to anyone

I will probably start working sometimes this week and hopefully finish up in a few evenings.

Hopefully no data will be lost as it is a planned move :)

/Johan Andersson
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Posted on: 8/25 8:36
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Johan Andersson the Impulsive Imagineer
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Re: Blender Version 2.8 vs. Imagine 3.XX
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I know, I do follow beta, but I have been using 2.79 until recently... I really like the things they have made in the beta, and soon it's not beta :)

Posted on: 6/22 13:15
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Johan Andersson the Impulsive Imagineer
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Re: Blender Version 2.8 vs. Imagine 3.XX
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I agree, 2.8 is a gamechanger even for Blender... it was good before... now it is going to be amazing as the 2.8 is released in july...

Posted on: 6/20 9:07
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Johan Andersson the Impulsive Imagineer
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Re: Java for Imagine textures (IFW only) loading error
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I need to test this :)

Posted on: 2/15 16:34
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Johan Andersson the Impulsive Imagineer
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Re: the Imagine version 2.2 must exist!
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Sadly, I got the 2.19 source, no git or anything looking like any kind of versioning... someone might have it, but i only got one version from Mike, and that was marked 2.19 in the source...

Heavy use of MFC and a great love of C++ way of spreading objects around makes it hard to get in to.
Organica source is similiar in style...

Posted on: 2018/9/29 20:32
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Re: the Imagine version 2.2 must exist!
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There was a lot of things in the CUP that went wrong...
We were going to get that one interface in OpenGL with all the tools in one editor, a bit like Blender works today I guess... but I guess Zak or other coders if there was any, was more coding what they wanted to code, hence we ended up with a lot of things not ment to be there in the first draft... so, goalpost moved during development... a common problem... I guess the money and will ran out?

Posted on: 2018/9/28 20:05
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Re: the Imagine version 2.2 must exist!
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I don't know about any 2.2 version, but I didn't get all the sources from Mike, I am not sure he had it all...

With Mike's passing a few years back I think theere will be problems getting anything more...

/Johan

Posted on: 2018/9/28 8:21
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Johan Andersson the Impulsive Imagineer
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Re: CUBIC OBJECT BRUSH MAPPING
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Well, yes...

I do wish we had UV support in Imagine...
But the source is quite a mess when it comes to that part... don't know how I would add it in...

Personally, I do most of the little I do in Blender nowadays, once you get past the, to me, quirky, dynamics of the menus and texturing it's an awesome renderer and modeler with real time modeling and "scanrender" if you have a decent graphics card.

Even the "real" rendering is fast and it has built in composition and animation that makes sense

Posted on: 2018/8/30 20:57
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