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Re: MERRY CHRISTMAS
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Hello friends, I wish you a Merry Christmas and a diligent Santa Claus

Posted on: 12/23 20:36
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Re: the Imagine version 2.2 must exist!
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Hello Perry my Friend,

I will not be able to finish the project until Christmas. I also have a lot to do on the side. And in the end it is here in the forum only 3 or 4 people who are interested. I recognize that by how small the download numbers are, if I upload something. The interest is = zero

And the next problem is that the project is getting big again and you can not easily upload it here.

Posted on: 2018/11/29 15:06
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Re: BRUSHES BLENDING
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Hello Lahl, thank you for your effort and your detailed description.
I have also sat up just now and I dealt with the textures and upload in the download area times 7 examples, which clearly show what you can do with the Blend texture everything.

Here you can download all 7 example objects:

http://www.imagine3d.org/modules/wfdo ... glefile.php?cid=1&lid=354

Please note that all textures are in the folder c: \ imagine \ textures \

I hope that @Pippoli can finally do something with the textures. I can do no more than that now

Note: Of particular interest to @Pippoli should certainly be the Example_02. If he turns off the blend textures there, he'll quickly understand how it all makes sense.

Open in new window

Posted on: 2018/11/27 16:39

Edited by Marabufx on 2018/11/27 17:01:01
Edited by Marabufx on 2018/11/27 17:05:16
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Re: BRUSHES BLENDING
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I have no idea how this should work. Somehow you also have to keep a hierarchy and then use the Blend_I.itx for the initialization. Besides, I do not understand how to tell the texture what you really want to crossfade.

The texture would have to be somehow communicated, from where to where you want to mix something.

I fumbled with the textures for a full 3 hours and never got a result. That's really frustrating.

By the way ... the forum member "Lahl" has uploaded an Earth object where she mixed brushes with the textures. Maybe you should take a look at how she solved that.

Posted on: 2018/11/27 14:06
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Re: BRUSHES BLENDING
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So I looked at it again and found that unfortunately the whole object becomes transparent in the filtermaps. So basically you just stay that you define an alpha channel for this Bruhes in an image editing program beforehand. This makes sense, for example, in a lettering, if you want to show or hide this.

The best thing is, you define the 2 brushes that you want to crossfade before in an image editor like GIMP or Photoshop.

Blending brushes and textures only works well in Imagine if you work with Z-Meshes. In Z-Mesh mode, blending multiple textures and brushes is completely straightforward. But that only works between at least 2 objects.

how that works with the blend textures of (blend.itx), I'm really not clear. The description is very small. I have now plummeted about 3 hours and came to no conclusion.

Posted on: 2018/11/25 13:58
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Re: BRUSHES BLENDING
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You just have to lay a flitermap with a gradient from white to black over the 2 images. Black = no transparency and white = full transparency. That's how easy it is

Posted on: 2018/11/25 8:21
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Re: the Imagine version 2.2 must exist!
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Hello Perry,
I had almost thought that it was just a typo. That would have been a joke, if we had been with users this version withheld. I had also paid for the 3.0 version 500.00 Euro.

PS.: Incidentally, I am currently working on a nice SCIFI Workshop project, which I will publish here soon. So let yourself be surprised


Then I uploaded 2 additional programs for Imagine in the download sector. The variator might interest you

http://www.imagine3d.org/modules/wfdo ... glefile.php?cid=1&lid=347

Posted on: 2018/11/16 19:53
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Re: the Imagine version 2.2 must exist!
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Hello Perry, thank you for trying. But what I've realized is that in the video from Eagles-Film a typo in the opening credits had crept in. Because in the Youtube description they have again written the following.

"All the 3d elements in these video clips were created and rendered in Imagine V2.1. This was the last release I believe of Imagine in 1999."

so I assume that they meant version 2.1.9. I had read this but too late and I focused more on the trailer in the trailer, where they what of the version 2.2. had written.

Posted on: 2018/10/12 21:46
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Re: the Imagine version 2.2 must exist!
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we will know what he says

Posted on: 2018/10/1 12:17
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Re: the Imagine version 2.2 must exist!
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I've already thought of that. After all, Imagine is freeware today ... and they could make the version available to the community. But I'm still surprised that only Eagle's Film is in the possession of the version.

Posted on: 2018/10/1 11:29
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