Login
Username:

Password:

Remember me



Lost Password?

Register now!
Main Menu
Who's Online
26 user(s) are online (4 user(s) are browsing Forum)

Members: 0
Guests: 26

more...
Top Posters

Browsing this Thread:   1 Anonymous Users





How does one create smoke in Imagine?
Home away from home
Joined:
2010/2/6 11:00
Group:
Registered Users
Posts: 173
Offline
I wonder if anyone can help me to create a fairly realistic rocket plume and exhaust in Imagine. I had tried various things but have got nothing remotely like I want.
I only want to use it for static renders as my animation skills have dulled considerably over the years!

Posted on: 2013/5/24 23:26
Transfer the post to other applications Transfer


Re: How does one create smoke in Imagine?
Home away from home
Joined:
2008/3/4 8:15
From Colorado
Group:
Registered Users
Posts: 309
Offline
I've seen a pic that Lahl did with a rocket taking off, i think there was even a post on how they did it, makes me wonder about particles and a smoke like cloud image mapped with alpha channel for transparency, but I really don't know only that Lahl has done it very well in the past.

Posted on: 2013/5/24 23:41
Transfer the post to other applications Transfer


Re: How does one create smoke in Imagine?
Home away from home
Joined:
2004/5/20 15:05
Group:
Registered Users
Posts: 607
Offline
that was a test frame for a full on launch animation

I used particle cubes (it shows, but used less memory IIRC )with fog texture and had the resolve depth set to super high so it would additively compound the smoke as it thickened in particle density and the change in rotation would change the intersection of the particles continually.

The resolve depth needs to be sufficiently high to make sure there are no black spots in the smoke as it hits the resolve limit. The max is 100 IIRC, but increasing this also massively increases rendering time

There are much better ways nowdays, using blobs (metaballs) for example would make things much simpler, and I would go for a more solid smoke bump textures etc like a pyroclastic flow.

even using Illusion and compositing in post would be better. But nowdays I'd use proper smoke/fluid simulators for it like Phoenix or FumeFX etc

Posted on: 2013/5/25 11:45
Transfer the post to other applications Transfer


Re: How does one create smoke in Imagine?
Home away from home
Joined:
2004/4/14 21:50
From Reno, Nevada
Group:
Registered Users
Posts: 355
Offline
Just a thought...

Illusion. Used it for many things; that and particle... not to leave out volumetric...

Posted on: 2013/5/27 14:36
_________________
"A tool is a tool; it's the outcome of the idea that counts."
Transfer the post to other applications Transfer


Re: How does one create smoke in Imagine?
Just can't stay away
Joined:
2007/7/20 21:03
From Castelfiorentino (Florence), Italy
Group:
Registered Users
Posts: 103
Offline
You Can do this:

1)In Digestive IML there are two tutorials. If you not have, download it.

IML94>week40
IML95> February - Rob Neill article
IML96> January - Bob Samson article

2)You can use AAGRDPRO: read the guide and tutorial

3)Download the tutorial "Simulating smoke with particles" By Pat Connelly

Good Work!

pippoli


Posted on: 2013/5/27 17:14
Transfer the post to other applications Transfer






You can view topic.
You cannot start a new topic.
You cannot reply to posts.
You cannot edit your posts.
You cannot delete your posts.
You cannot add new polls.
You cannot vote in polls.
You cannot attach files to posts.
You cannot post without approval.

[Advanced Search]


Search
Powered by XOOPS © 2001-2009 The XOOPS Project