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3D Game Engines
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Hi,

I have started to look at different 3D Game Engines and the more I look the more I feel the slow rendering softwares are becoming a thing of the past.

It is true it still does things more "real" but for animation and certain stuff, those engines really are good.

I like Cryengine, but it has some drawbacks that I don't like

At the moment I am leaning towards the Unreal Engine 4
which I believe fulfills all my needs and to which ALL basic tools are completely free for personal use.

https://www.unrealengine.com/what-is-unreal-engine-4

What do you think?

Have any of you build in these kind of tools and which one would you recommend for a new builder?

Posted on: 2015/7/2 8:12
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Johan Andersson the Impulsive Imagineer
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Re: 3D Game Engines
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Its a 5 gig download and 9 gig installed. 5 hour download for my connection.I guess its performance will depend on your gfx card. I played around with Unity v4 for a while but it was a bit clunky and hard to use.

Posted on: 2015/7/2 21:29
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Re: 3D Game Engines
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Do these real time renderers have build capability? and all the textures are texture maps for what ever channel you need, like spectacular, reflection, hardness? I've seen where people build in one program, like Maya or Blender and import to that type of game renderer. Always thought it would be cool to be able to walk around something I built and really get the proportions and size to scale :)

Posted on: 2015/7/2 21:51
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Re: 3D Game Engines
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They have a very limited actual build so far as I have seen, but they, with some exceptions, lets you load objects you made in a variety of formats.

I cannot speak for it fully yet, but I hope to be able to later on as I progress...

Most of them have some kind of asset store where you can buy stuff other people, or the company, has made...
but so far I haven't seen a requirement to do so

More after the weekend, I have to go up north and tend to my Summer... cabin in the woods...

Posted on: 2015/7/3 6:17
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Johan Andersson the Impulsive Imagineer
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