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Raytracetime 38 Hours!

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Filename:Big Dice__s 0001_Logo.jpg
Album name:Technic
Submitted by:RayViper  
Keywords:Dice Game
File Size:389 KB
Dimensions:800 x 600 pixels
Displayed:322 times
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Poster Thread
Posted: 2010/1/11 17:59  Updated: 2010/1/11 17:59
Home away from home
Joined: 2005/12/21
From: Los Angeles area
Posts: 677
 Re: Dice
Any reason for the lengthy time? Looks like a standard set of objects, unless you really cranked up the points.

Poster Thread
Posted: 2010/1/12 11:09  Updated: 2010/1/12 11:09
Joined: 2004/4/3
From: Stockholm, Sweden.
Posts: 2450
 Re: Dice
Well, he didnt specify platform, so it could be the good ol Amiga :)

Also, reflections like these in combination with IOR in the water and multiple lights will absolutely kill rendering times :)

Trust me, I know, my glass pyramid took forever even on a fast x86 :)

Poster Thread
Posted: 2010/1/13 16:57  Updated: 2010/1/13 16:57
Not too shy to talk
Joined: 2004/9/11
From: Germany
Posts: 23
 Re: Dice
I have the problem with the long render time again analyzed, the bug is in IfW 2.0.0 which I had tried for a while ago.
This version seems to have a problem with IOR, because this problem with 2.1.9 no longer occurred, but few other problems. ;-(

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