Remember me

Lost Password?

Register now!
Main Menu
Who's Online
34 user(s) are online (22 user(s) are browsing Gallery)

Members: 0
Guests: 34

Top Posters


Album list :: Last uploads :: Last comments :: Most viewed :: Top rated :: Search

Return to the thumbnail page Display/hide picture information Slideshow PICTURE 4/4 e-cards are disabled See next picture
Click to view full size image
Captain's Log?
'Tis the season to be jolly!
I was playing around with some geospheres I downloaded, trying to see how they become useful for lighting, but I did not get anywhere. To sooth my addled brian I thought I would see how my system handled a ball of 4320 trees and it was not too bad. I could even move the ball in the perspective window, oh but it did st, (1 second), st, (1 second), stutter a bit but it rendered quicker than I thought. It seems Imagine’s weak point, render wise, is refraction and reflection, but we all know that.
That tree-ball is 19.1mb in size, the biggest model I ever rendered!

Picture information
Filename:Planet Arboria_2.JPG
Album name:Xmas
Submitted by:rikersbeard  
Keywords:Trees, geosphere, humour, xmas
File Size:155 KB
Dimensions:1024 x 838 pixels
Displayed:401 times
Sent as ecard:0 times
The comments are owned by the poster. We aren't responsible for their content.

Poster Thread
Posted: 2012/11/29 8:39  Updated: 2012/11/29 8:40
Joined: 2004/4/3
From: Stockholm, Sweden.
Posts: 2453
 Re: Captain's Log?
Nice and funny

To anyone who understands the math and algorithms involved in scan lining vs ray tracing it will be pretty obvious why any reflective and refractive surface greatly will add to the render time...

of course, the number of lights, especially shadow casting ones, will increase it too

I haven't seen any real measurements on this, but it could be fun to test :D

Another weekend project perhaps?

[ xcGallery 1RC1 powerd by myXoopsForge ]

Powered by XOOPS © 2001-2009 The XOOPS Project