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Return to the thumbnail page Display/hide picture information Slideshow PICTURE 10/1503 e-cards are disabled See next picture See previous picture
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Nautilus-X Extended Duration Interplanetary Explorer
A bit late to the party, but here's my "flying" machine:

This is my take on the Nautilus-X piloted space exploration concept vehicle presented by NASA's Technology Applications Assessment Team in 2011.






Picture information
Filename:Nautilus-X.jpg
Album name:Flying Machine
Submitted by:fragomatik  
Rating (3 votes):
Keywords:
File Size:690 KB
Dimensions:1920 x 1080 pixels
Displayed:869 times
Sent as ecard:0 times
The comments are owned by the poster. We aren't responsible for their content.

Poster Thread
billgraham
Posted: 2013/11/23 18:19  Updated: 2013/11/23 18:19
Home away from home
Joined: 2004/4/12
From: Conway, South Carolina, USA
Posts: 392
 Re: horns for V4
nice work!

Poster Thread
willyb53
Posted: 2013/11/24 16:18  Updated: 2013/11/24 16:18
Just can't stay away
Joined: 2007/9/8
From:
Posts: 127
 Re: horns for V4
Thank you :D
The only things that keep me from using Imagine for more than modeling and texture generation are:
1 lack of support for wavefront/uv mapping
2 lack of microdisplacement when rendering
3 a marketplace (which itself depends on standardization of scale/file tree organization )
4 ability to use more than one core

Bill

Poster Thread
billgraham
Posted: 2013/11/25 13:38  Updated: 2013/11/25 13:38
Home away from home
Joined: 2004/4/12
From: Conway, South Carolina, USA
Posts: 392
 Re: horns for V4
UV mapping would be nice. I have Photoshop Extended and I really like their implementation of UV mapping and especially how you can dupe/alter layers to get any effect you want. Pshop exports in several well supported formats (DAE/Collada included)but I still use Imagine a lot, especially now that I'm doing comics so much. Multi core would be great, especially with the algorithmic textures since layering them can produce neat surfaces, but they slow the renderer to a crawl. Imagine's triangle IOB object format translates to OBJ very nicely, and I used to sell objects thru Viewpoint in the 90s. My models are now something I hang onto, especially with 3D printing exploding all over the world.

Poster Thread
DWW107
Posted: 2015/4/12 23:38  Updated: 2015/4/12 23:45
Home away from home
Joined: 2008/3/4
From: Colorado
Posts: 308
 Re: horns for V4
Hi Bill, Just saw this pic and wanted to say good job. I know you said you made the horns in imagine, but what did you render in? Is that a Poser render? I model almost exclusively in Imagine. I still like to render in it but I can only stand using trace with better AA set to 0, the jaggies kill me. If it wasn't such a pain to retexture everything I'd render in Carrara more often.

-Dave

Poster Thread
willyb53
Posted: 2015/4/18 18:11  Updated: 2015/4/18 18:11
Just can't stay away
Joined: 2007/9/8
From:
Posts: 127
 Re: horns for V4
It is a poser render. Firefy (the poser render engine) is getting better every update, and eventually may equal Imagine when they get things like particles and Volumetric objects. In general, Poser is like a super powered stage editor, which is why there is an active market for prebuilt items

Bill

Poster Thread
Falworth
Posted: 2015/5/7 15:04  Updated: 2015/5/7 15:04
Quite a regular
Joined: 2006/11/7
From:
Posts: 43
 Re: horns for V4
Hey Bill
Nice horns.. I make/sell content in Second Life and just thought if a person can create mesh objects in Imagine and use Blender or something to convert to ".dae" to upload to 2nd Life. Blender drives me crazy. Have you tried this or know anyone who has?

Poster Thread
DWW107
Posted: 2015/5/7 18:29  Updated: 2015/5/7 18:29
Home away from home
Joined: 2008/3/4
From: Colorado
Posts: 308
 Re: horns for V4
I'm sure Bill has way more experience converting things over, but I have used AT3D (accutrans 3d)to convert imagine objects to .obj and import them into Carrara 3d. I know Carrara will export out to .dae but I have never done it. DAZ Studio may even do it and it's free to download, but I don't like that program... Maybe that helps a little good luck
-Dave

Poster Thread
webmaster
Posted: 2015/5/11 7:37  Updated: 2015/5/11 7:37
Webmaster
Joined: 2004/4/3
From: Stockholm, Sweden.
Posts: 2455
 Re: horns for V4
I think Googles Sketchup delivers .dae files
Have you looked at that?

Very simple to work with, not so organic but very nice for other stuff.


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