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Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Make your own, perfect lens flares in Imagine and animate.

To the YouTube Video:

https://youtu.be/xLGq1bu18S8


And here the scene again with much more particles:

https://youtu.be/qHSqNYPLDUM

---------------------------------------------------

I have found a very simple way how to let Imagine interact with very professional light and lens flares. Because the module lensflr2.ifx is already very stale and has no nice effects.

With my variant you can achieve the most beautiful lighting effects via simple multilayer rendering, which are otherwise only used by 3DS Max or Blender. In addition, my variant is completely simple and takes no time to calculate.

For the original-basic scene, I simply use a self-made filterbrush as a backflare ( Layer 1 )... which is only visible if a body hides the fake light.

This first rendered scene is then imported as a multilayer in a second scene and recalculated with the fake flare in Layer 2 quasi in real time.

I use exactly the same camera (path) position in the animation in Scene 2 and also position the second LensFlare exactly where the Layer 1 flare was positioned. So the Layer 2 Flare outshines the objects as in real ... and the scene looks very real.

Above all, you are no longer dependent on these pensive effects of the Imagine globals lensflr2.ifx module .... and you can design your scenes much more creatively. And you always have full control over your effect, which you can still readjust perfectly.

And I have to say ... the effect looks as if the scene was calculated with a real light source and a flare module.

So that you understand better how it is done, I have uploaded my scene here in the download area. Once you understand how easy this method works, you'll never again use the boring Imagine Lensflare module. Take a look at the multi-pass scene in the Action-Editor! Then you also understand how everything works.

You can download the project file here:

http://www.imagine3d.org/modules/wfdo ... glefile.php?cid=1&lid=342






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Filename:fake_flare.png
Album name:My Imagine3D Album
Submitted by:Marabufx  
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The comments are owned by the poster. We aren't responsible for their content.

Poster Thread
webmaster
Posted: 2018/1/2 11:46  Updated: 2018/1/2 11:46
Webmaster
Joined: 2004/4/3
From: Stockholm, Sweden.
Posts: 2446
 Re:
Nice :)
Still have particle illusion installed on my compy :)
Works fine

Poster Thread
interviz
Posted: 2018/1/3 18:37  Updated: 2018/1/3 18:37
Not too shy to talk
Joined: 2012/12/16
From: Netherlands
Posts: 21
 Re:
PI is a powerfull program. I use it on my imac..running it on win8 since i have a Win registration key. BorisFX is now the owner of PI and has provide me with a new Key..So it works fine!.

I render PI AVI and then apply the avi as a brush in Imagine.
Right now I am breaking my brains how to render AVI with alpha channel for transparent BG. PI only output Fullframe uncompressed AVI with Alpha but that wont work when applying this kind of AVI on your objects.. Got find out a way to aply a range of targa images with alpha in imagine but have not find a workflow for that .

Poster Thread
fragomatik
Posted: 2018/1/5 20:43  Updated: 2018/1/5 20:43
Quite a regular
Joined: 2007/9/2
From: Oz
Posts: 68
 Re:
I'm not sure I understand exactly what you want to achieve (and maybe I'm way off track!) but maybe Virtualdub can help?

http://www.virtualdub.org/

Virtualdub will accept targa image sequence as input, and output avi encoded with whatever codec you have installed on your system (divx, xvid, lagarith, etc)

Sometimes I use Imagine to generate an avi by creating a project, but not rendering images within Imagine. Rather, I use the "skip/use existing file" in the render setup, and then "feed" an image sequence created by another software into imagine, so that imagine creates the avi. I probably am on the wrong track for what you want to do lol!

Poster Thread
interviz
Posted: 2018/1/7 20:20  Updated: 2018/1/7 20:20
Not too shy to talk
Joined: 2012/12/16
From: Netherlands
Posts: 21
 Re:
lol, intresting move though but no, that is not what I am after ;)

what I try to acomplish is using movies (made in whatever programe) with a transparency background that I can brushmap onto an object to be placed in a sequence to render along with other scenery and objects in Imagine. For example: https://www.youtube.com/watch?v=kTJo9tmkbH0 at 0.04 the warp engine effect is done by importing an AVI in Particle Illusion and then added the warp engine particle effect and render the final movie. The console, screens (with Avi s generated in particle were rendered first in Imagine.
I'd like to place an plane in the scene and apply the rendered particle effect on that plane with a transparent bg...I dont think image can cope with that unless you can apply a large sequence of images onto an object without having imagine crashing.. Sure, there are many ways to work out an Idea, multipass rendering and compositing in aftereffects for example but I was looking desperate for a way to do it within one pass rendering in Imagine so I can project all kind of animated footage onto objects withoud having to tweak to much.
Virtualdub is a nice piece of tooling BTW!


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