Login
Username:

Password:

Remember me



Lost Password?

Register now!
Main Menu
Who's Online
34 user(s) are online (20 user(s) are browsing Gallery)

Members: 0
Guests: 34

more...
Top Posters

Gallery



Album list :: Last uploads :: Last comments :: Most viewed :: Top rated :: Search

Return to the thumbnail page Display/hide picture information Slideshow PICTURE 1/1547 e-cards are disabled See previous picture
Click to view full size image
Rendezvous
Some Organica/Imagine fun.






Picture information
Filename:rendevousWeb.jpg
Album name:Organica2Imagine
Submitted by:billgraham  
Rating (1 votes):
Keywords:Organica raytrace Imagine characters scifi
File Size:474 KB
Dimensions:1000 x 750 pixels
Displayed:21 times
Sent as ecard:0 times
The comments are owned by the poster. We aren't responsible for their content.

Poster Thread
fragomatik
Posted: 2018/7/9 21:42  Updated: 2018/7/9 21:42
Quite a regular
Joined: 2007/9/2
From: Oz
Posts: 68
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Superb! Thanks so much for sharing your techniques.

The video looks fantastic! I hope to see all of your beautiful astronomical object clips compiled into a documentary or animation someday...please!

Poster Thread
Marabufx
Posted: 2018/7/10 5:51  Updated: 2018/7/10 5:51
Home away from home
Joined: 2004/11/6
From: Germany
Posts: 314
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Hello Perry my friend,
Thanks for your praise

The project is self-explanatory in nature.

Step 1:
Please unzip the project to c:\imagine\projects\

Step 2:
project_anim1280x720.is rendering as it is. Please save the images in the folder \renderings\ as * .bmp file with the name .pic

If you use the Scannline Renderer, then in the Requester "Render Setup" under "Options" you have to raise the "Sphere Points" from 12 to 50, so that the planet does not become edgy. If you use raytracing mode, you do not have to do that.

Step 3:
If you have rendered all images in the first part, then you open the project "project_flare_multipass1280x720" and render this too. The images from this project then you put in the sub-folder \renderings\flare_multipass\

And that's it. Now you have 2 rendered scenes, which you can use as you wish. Scene 1 would then be without additional flare, while Scene 2 is with lens reflection.

The scene 2 renders in real-time mode, since only the lens effect is added to scene 1.

PS:
as I have built the scenes in detail and z.Bsp. you have animated the particles, etc. then you realize everything yourself, if you look closely at the objects and scenes in the Action Editor.

Poster Thread
bobbystahr
Posted: 2018/7/10 7:08  Updated: 2018/7/10 7:08
Home away from home
Joined: 2004/4/10
From: WinnipegManCan
Posts: 1255
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Brilliant, just brilliant. Haven't opened Imagine up in a while now but this just inspired me to do just that...thanks.

Poster Thread
Marabufx
Posted: 2018/7/10 8:36  Updated: 2018/7/10 8:36
Home away from home
Joined: 2004/11/6
From: Germany
Posts: 314
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Hello Bobby and Perry

I calculated the scene again with several particles. And there you can see how fine one can adjust the effect by means of scaling. Since you can with many particles or bodies that pass the light, much with copy and paste in Action Editor make

I did not even have time for a cup of coffee to rework the multipass scene!

Click here for the new video:
https://youtu.be/qHSqNYPLDUM

Poster Thread
fragomatik
Posted: 2018/7/10 19:34  Updated: 2018/7/10 19:34
Quite a regular
Joined: 2007/9/2
From: Oz
Posts: 68
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Excellent, thank you!

Poster Thread
interviz
Posted: 2018/9/4 13:06  Updated: 2018/9/4 13:06
Not too shy to talk
Joined: 2012/12/16
From: Netherlands
Posts: 21
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
every time I think its realy time to leave Imnagine behind I came across material that holds me back of leaving hinting me to dive back into imagine exploring the unknown...

Poster Thread
Marabufx
Posted: 2018/9/5 7:16  Updated: 2018/9/5 7:23
Home away from home
Joined: 2004/11/6
From: Germany
Posts: 314
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
There are still a lot of good 3D Garikers and entertainers who prefer Imagine3D Blender, Maya or 3d Studio in many things. I am one of them. Because I think you do not always need physics to make good graphics or animation.

Fact is, who does not get along with Imagine, will not get along with Blender or 3d Studio Max. It's like drawing ... all painters and artists use the same ingredients..and a color palette remains a color palette. Often one or the other painter uses other brushes and other mixed pallets. But very often the artists with the smaller equipment are much better and more creative than artists who have equipped themselves with expensive equipment.

You can indeed work with Imagine in such a way that other 3D graphic artists would instantly believe, if you would say that was produced with Maya or 3D Studio.

Imagine z.Bsp. has a great object grouping system, which is not just surface based. So you can work much more effective and clear. Certainly, Imagine has also gotten old and I would like to have some things in the program that are integrated in Blender. But Imagine is just for beginners a slender program, which can basically convey the 1x1 of the 3D craft well.

It is important that you have gained experience with light and shadow and the interplay between light and color. Then you can design almost any graphic or animation so that it can compete in the high end area. Modeling does not always have to play an overriding role, if you know what you want ... and if you have any idea how to stage everything

PS:
check out @Fragomatik's YouTube channel ... he's the best proof with his NASA animations that Imagine3D can really be involved in the scene;) His animations have high end quality. All his animations are produced with Imagine2.19.

https://www.youtube.com/user/fragomatik/videos


And do you have my channel:
I also work with Imagine2.19 .. only I have not had my channel as long as he has. I only publish my tests and experiments.

https://www.youtube.com/channel/UCTBrLwTxSNSFMqyhRibaZnQ/videos

Poster Thread
fragomatik
Posted: 2018/9/7 10:37  Updated: 2018/9/7 10:37
Quite a regular
Joined: 2007/9/2
From: Oz
Posts: 68
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Thanks so much for the "shout-out", Karsten!

I'm always amazed and delighted by the results you achieve.

Yes, you're right I think: the tools an artist uses are secondary to the creative vision! An artist will create, and it doesn't matter if the tool is pencil, charcoal, Imagine3D, or Blender, the goal is to try and achieve their vision.

I used your re-entry plasma technique in my latest video, and credited you in the info text for the video:

Quote:
-------------------------------------------------------
Special Thanks to my fellow Imagine-junkie, Karsten (3D-Marabu
on YouTube) for sharing his techniques for groovy volumetric
effects, which I used during the "re-entry" sequence at 2m41s!
https://www.youtube.com/channel/UCTBrLwTxSNSFMqyhRibaZnQ/featured
-------------------------------------------------------


https://youtu.be/cUDL2dUpXW0?t=162

Poster Thread
Marabufx
Posted: 2018/9/14 10:34  Updated: 2018/9/14 10:34
Home away from home
Joined: 2004/11/6
From: Germany
Posts: 314
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Hello Perry,

sorry that I can only answer you today. I was ill had a bad flu ... sore throat, fever, cough ... almost the full program.

Thank you for including me in your new video.
Your new video looks great again. Have you already given a like. What I wanted to ask you ... how do you actually set your antialias ... because the anti-aliasing in your videos is always super excelent.

My new multi-minute "Impact Animation" is progressing slowly. I'm already at Scene 6

Poster Thread
fragomatik
Posted: 2018/9/17 9:31  Updated: 2018/9/17 9:31
Quite a regular
Joined: 2007/9/2
From: Oz
Posts: 68
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Hope you're feeling much better now, mate!

I also want to try your lensflare technique soon - it looks soooo good!

With antialising, I set 'THRESHOLD VALUE' to 0 (best)and check the 'USE BETTER ANTI-ALIASING' box, and usually set the 'RAY LIMIT' slider to between 8 and 32, depending on the complexity of the scene.

It's always a trade-off between quality and render speed, as you know

For fast-moving scenes, I often make the background a separate render pass with some slight DOF blur. But within Imagine DOF is slow to render, so I find that a faster method is to do post-processing in Virtualdub to add motion-blur, just to the background. Then I feed those processed frames to the foreground render pass in Imagine, keeping the foreground in sharp focus, while the background has some nice soft blurring.

I hope my explanation is clear lol

Poster Thread
Marabufx
Posted: 2018/9/18 5:20  Updated: 2018/9/18 5:20
Home away from home
Joined: 2004/11/6
From: Germany
Posts: 314
 Re: Test for Alpha Layer - Lens Flares in Imagine 3D v. 2.19
Hello Perry, thanks for the tip I have not experimented with the requester "Ray Limit" yet great. I had always set this to 255 and worked with "Threshold Value". But if you z.Bsp. set the "Ray Limit" to 15 and set "Threshold Value" to 0 and also click on "High End Antialias", then the final result is still perfect ... but the Raytracing time is a lot faster!

Ps.
why do not you publish any of your new projects here? That would give the forum here more color and shine


[ xcGallery 1RC1 powerd by myXoopsForge ]

Search
Powered by XOOPS © 2001-2009 The XOOPS Project